Sunday, November 11, 2012

28mm ISANDLWANA WARGAME PRACTICE RUN

Today I ran a practice of the Isandlwana public participation wargame I plan to run at Cancon 13 in January 13. This was a chance to put the mountain I have made onto the table and iron out any last minute glitches in the rules. The games ran well. The game length is two hours. The Zulus win if they eliminate every British soldier which in this case is the infantry and artillery men. British mounted infantry leave the field when this happens. The Brits of course win if they can avoid these conditions. We played two games. The first game literally got down to the very last minute before time was up with the last four British infantrymen holding off masses of Zulus. The game could have gone either way with a decent roll of dice by the Brits allowing them to survive and claim a 'Victory'. Unfortunately for the Brits this did not happen and the Zulus were triumphant which in this case was really a matter of bad luck for the Brits. In the second game the Brits tried something a bit different and stood their ground volleying at the Zulus rather than retreat post haste and attempting to concentrate their forces. This did not work and the game ended with all the British eliminated with half and hour to spare. Both games worked well and everyone had a good time. I still need to work on the table cloths as the basic green they are now is not that pleasing. I also need to paint some more tents for the British camp. I have written the rules to be very simple so that anyone can join in, pick up the mechanics of the rules quickly and play along. Here are some photos of the games: 













3 comments:

  1. Great pictures...and your mountain is really awesome!
    Phil.

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  2. Nice looking set up - the mountain is a work of art. Best, Dean

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  3. that's alot of Zulus, thanks for posting.

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